


And from what I know rendering is not done on any one computer with a 2080 lol … it usually takes a team of servers to pump out the animations we work on. I haven’t had to render any final image or sequence on my computer for ages, usually hand that off to someone else and they handle all that stuff. I’m wondering: how many of the Mac users here are working solely with Mac for Blender and 3D in general? I’ve read a lot of posts that mention the use of an NVIDIA-based PC next to the Mac, for things like fast rendering. I’m eagerly looking forward to the implementation of Screen-Space GI. And as you mentioned, Eevee Next is an interesting prospect. Redshift is also on the subscription dark side, so that leaves Cycles and Octane. So yeah, Cycles, Octane and Redshift are the three best options for advanced Mac rendering. I own a full license and two ZBrush version licenses, but for slowly outdating non-subscription Keyshot versions. Keyshot is also a great renderer, but they’ve gone to the subscription dark side, and it already was too expensive and not integrated in Blender. Renderman is a very powerful renderer, but Mac support kinda sucks from what I’ve read to date. Maybe they’ve sold the renderer to Autodesk for $ 100000000000. I read something about an imminent major announcement. Not much activity at the forum and the Discord. Luxcore development seems to have come a bit to a halt lately. I used to work with Luxcore, Renderman and Keyshot too. Looks like at the moment Octane and Redshift are the only alternatives.
